Holochess
Michael (Admin) | Sep 11, 2009 Games


I like when developers get all inventive and crazy with their game ideas! There are already plenty of entries in the match 3 and shmup genres, so when MeYuMe came up with Holochess I got kind of curious.
As the name implies, Holochess is kind of like chess with its wacky rules and strategic play, but it also looks very cartoony and you get to blow up your opponent’s pieces which are both nice bonuses. The board bears some resemblance to the Dejarik game that Chewie plays with R2D2 on the Millenium Falcon (do I really need to name the movie?), and Dejarik happens to be one of the two sets of rules – Courtier being the other – that Holochess comes equipped with.
Courtier starts you off with six pieces and the object is to capture the other guy’s King, just like in normal chess, and pawns are eliminated by double-teaming them on either side. Dejarik starts with four pieces and there’s no King, so you have to win by eliminating pawns with diagonal moves or by lining your pawns up in a neat little row on the board’s center ring.
The rules for both games may sound confusing at first, but Holochess has plenty of instructions as well as a tutorial demonstration for each set of rules. Once you get used to how pieces move and how the board is laid out, it’s pretty easy to learn… but, like normal chess, it’s really hard to master. I can’t really say which one is easier… playing vs. the computer is pretty hard in both games, but like any strategy game I suppose it takes some time to figure out the best opening move and how to corner the other guy. At the start of each game you also get to choose how many games to play before a winner is declared.
Gameplay is smooth but could move a tiny bit faster in 1 Player mode. Aside from 1 Player, there are also 2 Player and Wifi options which is nice to see. 2 Player is a pass-n-play deal, and Wifi (which I haven’t tried cuz I have no friends) is for playing against the loser sitting next to you with his own iPhone/iPod.
Both Courtier and Dejarik have an on/off toggle for the tutorial which plays before the game starts, but I’m dumb as a post and would like it if the thing would move a little slower or maybe give me forward and back buttons in case I miss something. The fact that a tutorial even exists, however, is awesome and it’s things like this that separate the pros from the shmos in app development.
Holochess plays well with the iPod and overall it’s a solid and unique game. One of the biggest selling points for me is the pass-n-play option, and if AI difficulty levels could be added in (easy/hard) I’d like it even more. If you’re a chess nerd or just need something to fill the void that match 3 and shmups aren’t filling, $2 for this app should be a pretty easy decision.
iTunes Link – Holochess
Version 1.1
Reviewed on iPhone 3G OS3.0.1
- Die, you bastard!!!!
- The tutorial is cool but can you slow it down a little!
- This isn't just a pre-emptive excuse, I think it actually detects low memory (I didn't get this message after restarting)
- (Courtier) I wish standard chess boards would glow green like this
- (Dejarik) The game is nice enough to tell you where your pieces can move (to blue, not red)
- How to win at Courtier
- How to win at Dejarik
- OMG I actually beat the comp for once


(4.80 out of 5)
(3.92 out of 5)